

10 points per 10 seconds might be too high, but it can be adjusted.

Enchantment Restore Over Time - reduces the obscene expense of keeping enchanted weapons charged.PiiiP - Enhanced Grabbing - supposedly makes Grabbing work better, but more importantly doesn't count moving stuff around as theft.QuestAwardLeveler - makes sure you don't screw yourself out of good quest rewards by doing the quest at a low level the crappy low level versions of quest rewards will now gain levels with you.The game simply shouldn't have been designed with that ridiculous leveling scheme. The second time I got two +2 level gains I installed this thing and fixed my attributes via console.

By level 5 I was short 21 attribute points simply because of the number of times I used Detect Life, Night Eye, Feather, or Stealth in various combinations while exploring caves. AllPlusFiveAttributeModifiers - no longer have to micromanage skillgains to make sure you don't level up before guaranteeing +5 attribute modifiers.Includes many additional mods besides altering the autolevelling of game areas and other basic balance fixes, like showing a visual change to plants and containers after you harvest or loot them. Oscuro's Oblivion Overhaul or something similar.Oblivion Optimizer - another performance fix that does something to meshes.StutterRemover - used to have the game stutter for some milliseconds every three or four seconds or so.Oblivion Script Extender (OBSE) - required for many mods' scripting.Oblivion Mod Manager (OBMM) - these two things or BOSS, for organizing / load-order setting.Unofficial Patches - base game, SI, any DLCs.

Rewritten now that I have a full list in front of me of what I'm using:
